Organized by

Philological School of Higher Education in Wroclaw, Poland


In cooperation with

Western Norway University of Applies Sciences (HVL), Norway

“Vasile Alecsandri” University of Bacău (UB) Romania

University of Ljubljana (UL), Slovenia


Thematic scope of the conference

The idea of the conference is presenting and disseminating intellectual outputs developed in the project GameIT: Gamestorming for Innovative Teaching under the Program Erasmus+ Strategic Partnerships.

The main goal of the project was to enhance the quality of didactic methods and tools for teacher education and a wide range of humanities by designing innovative cooperative board and role-playing games.




Program with presentations

Click on the image to see the presentation

Welcome


Anna Zaslona, Philological School of Higher Education in Wroclaw



The Signs of Play and the Play of Signs


Zdzisław Wąsik, Adam Mickiewicz University in Poznań/Philological School of Higher Education in Wroclaw



Game-based learning


Jože Rugelj, University of Ljubljana, Faculty of Education, Slovenia



"Signing the pact with Devil Boruta" – teaching Polish culture in the world of role-playing games


Dorota Juźwin, Philological School of Higher Education in Wroclaw, Poland



A methodological guide on designing games and game scenarios


Sanja Jedrinović, University of Ljubljana, Faculty of Education, Slovenia



Planet Hexagon video guide




Using Planet Hexagon as a Method for Learning Multicultural Competence in Teacher Education


Hege Gjerde Sviggum & Ane Bergersen, Western Norway University of Applied Sciences, Norway



Ways of Implementing Games in Humanities


Ioana Boghian & Carmen Popescu Muraru, "Vasile Alecsandri" University of Bacău, Romania



Learning outcomes, skills and competences by using games


Mateja Bevčič, University of Ljubljana, Faculty of Education, Slovenia



Roleplaying Games and Teaching – The Interactive Role of the Teacher


Eivind Rogne & Christina Løkslett, Western Norway University of Applied Sciences, Norway



City game as a giant board game created by students for students under a teacher’s guidance


Małgorzata Bieszczanin, Philological School of Higher Education in Wroclaw, Poland



The Joy of Appropriation: Childhood vs. Baldi's Basics in Education and Learning


Agata Zarzycka, University of Wroclaw, Poland



Board games development: challenge for graphic arts students


Urška Stankovič Elesini, University of Ljubljana, Slovenia



The game as a method of facilitating the higher education training process


Liliana Mata, "Vasile Alecsandri" University of Bacău, Romania



Entropic aperture: playing chess with thermodynamics laws


Jesús Iniesta Valcárcel, University of Alicante, Spain



The Cooperative board game THREE and its educational effectiveness interms of knowledge, engagement and attitudes


Paweł Łupkowski & Aleksandra Wasielewska, Adam Mickiewisz University, Poznań, Poland



Role play and development of social competences: examples in an English language classroom


Maria Martinez Lirola, University of Alicante, Spain